http://www.audiosonic.dk/stomp2.html" onclick="window.open(this.href);return false;
Another one designed around the Infected tutorial, basically the same as BazzISM without the envelope and a few other things. It seems to have sync issues, at least in Renoise, usually have to set the channel delay around -15ms. Might be more reliable to sample it and trim off the dead space.
The kick plug in this pack also sounds pretty good, this one has 2 oscs with sine or saw waves and a filter.
http://www.vst4free.com/free_vst.php?pl ... ack&id=167" onclick="window.open(this.href);return false;
Or you could make your own from scratch using the basic technique outlined in this video I made. There isn't any audio in the video, and if there was you would hear how shoddy the sample sounded. I just wanted to demonstrate the basics, because anything more detailed is a matter of personal preference and will likely be different for everyone. Got teh idea from a tutorial by Ocelot that I found years ago, idk if it still exists, the site was pretty old. Also similar to the Infected technique. Dropping a sinewave through a bunch of octaves, repeatedly hardwiring a pitch envelope by bouncing/rendering.
http://vimeo.com/32403202" onclick="window.open(this.href);return false;
If you want to get crazy with it, duplicate the sample or use previous renders, give each their own pitch envelope (for example, start one at a high freq ending midrange with a short volume envelope, another starting low-midrange ending low with a longer release), throw them all together hitting simultaneously, maybe even write em in different octaves or whatever sounds good, render/bounce/output-as-single-file.
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